Heals you for 400 HP.
Heals your team and yourself by 1000 HP.
Refills all ammo a different amount (different ammo capacity for each weapon).
Ignites your surrounding area when you die. Kills all nearby enemy players. The bomb does not have a time limit, and will not disappear until you die.
Increases your damage output for a short period of time however it has the longest period of time compared to all the other timed items.
A barrier is created around your character, eliminating all damage taken for a short period of time.
Increases movement speed for a short period of time.
Disguises your character as one of the enemy team. Character parts will not change, however. This status disappates upon attacking, or receiving damage.
The radar helps you find enemies that are hiding. Only available in Elimination.